Ray Gosling: His Life, Legacy and Archive

You need to be at the National Videogame Archive on 21 July and this is why…

Although Ray Gosling was born in Northampton and spent a large chunk of his life setting up youth clubs in Leicester, his heart was in Nottingham. ‘It’s a rough old city’ he once told me during a three year interview ‘and I absolutely love it’.

Gosling produced over 1000 radio documentaries and 100 television broadcasts in a career that spanned half a century or so. All of which was done in a provincial accent, helping to break down the boundaries created by the received pronunciation of the BBC. He epitomised Raymond Williams’ philosophy that ‘culture is ordinary’ by celebrating the everyday lives of the streets he walked through. His real skill was never mocking his subjects, no matter how bizarre or eccentric, and instead brought out the human in the man who collected garden gnomes and the people who loved their sheds. In his latter years he became the subject of his documentaries, describing the difficulties of growing old and facing bankruptcy. But for many of us in Nottingham he’s the community activist who helped St. Ann’s avoid getting entirely pummelled by City planners.

Ray was a hoarder and saved absolutely everything. But during his bankruptcy he dumped everything in a skip. Fortunately John Goodridge was on hand to salvage this and his archives now live in the Mary Ann Evans building at Nottingham Trent University’s Clifton campus. The archives were first sorted out by Colin Haynes and Ray’s sister Juliet. For the past year or so Clare Tebbutts, a research assistant at NTU, has lovingly continued the archiving.

Knowing the nature of Ray’s character – he was a self-proclaimed anarchist among other things – I doubt he would be very happy to know his life’s work was housed in an academic institution. But if NTU hadn’t have intervened his work would be on a rubbish dump somewhere. It’s with this in mind that NTU are hosting an evening at the National Video Game Arcade to celebrate the archives. It is vital that absolutely everybody that knew Ray turns up. Not just to pay homage and celebrate his incredible life, but to ensure that you have a say in how his archives are made more accessible.

Ray Gosling featured in Issue 12 of Dawn of the Unread where he applied his community activism to the afterlife...

Ray Gosling featured in Issue 12 of Dawn of the Unread where he applied his community activism to the afterlife…

I would personally like to see some of them go on tour, perhaps between his last three homes of Nottingham, Manchester and London. Or at the very least in public spaces. St. Ann’s Library would be an obvious choice, as would Nottingham Writers’ Studio. Then there’s those vacant spaces in the recently refurbished Sneinton Market

Nottingham City of Literature appoint an executive director on 1 September so it will be interesting to see how s/he approaches one of our most valued cultural assets. For what it is worth I have a suggestion: How about a Ray Gosling Bursary? Filmmakers, artists, writers and activists could take a theme from the archives and create a new response. This is how you create legacy, and this is how you create opportunities. Not even a contrarian like Ray could argue with that.

Ray Gosling: His Life, Legacy and Archive is at The National Videogame Arcade – 24-32 Carlton Street – NG1 1NN Nottingham. Get EventBrite tickets here.

This article was originally published on LeftLion on 8 July 2016

Digital storytelling at Game City

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Picture: Game City promotion.

October has been a pretty stressful and bizarre month so far that has involved a bwain eating contest, interviewing Will Self (a man whose brain is so large it could feed a starving nation), collecting Jon McGregor’s old desk for the Nottingham Writers’ Studio (and resisting the temptation to sell it on eBay), LeftLion going monthly, sourcing patrons for Nottingham’s City of Literature bid, dealing with various tantrums in the world of digital comics and attempting to read the Booker shortlist before a friend at book club (pleasure).

But now my attention is fully focussed on Game City, or rather it will be after this blog. Game City is just gorgeous fun. Over the years it’s seen a SEGA Recital on solo piano in 13th Century Church, turned Market Square into a desert, and proved that gaming isn’t just about consoles by creating a playable meal. It’s nine years old this month and I’m well chuffed to be involved.

On Wednesday I’ll be giving a blather on ‘digital storytelling and Dawn of the Unread’ and discussing how multiple narrative threads enable a more complex understanding of literature as well as providing various routes into a text. Technically, Dawn of the Unread is not a computer game but multiple narratives are a theme of gaming culture and so this gets me a free pass. Dawn of the Unread does have a gaming element to it in that readers have to perform certain tasks in order to progress through the comic, but there aren’t any end of level bosses – unless you include illiteracy as our equivalent of Bowser.

I could harp on about why Game City is so brilliant for ages, but here’s two reasons. Firstly, anyone can give a talk. They have an open submissions system online where you pitch ideas. This makes it incredibly inclusive to the local environment. Secondly, it uses a simple scheduling tool called Sched which enables users to easily plan out their week, add events to calendars, and download to your phone. Sched also enables you to view all of the profiles of people attending your event so you have a good idea of numbers (23 signed up so far) as well as an awareness of who your audience are so that the talk can be adapted accordingly.

The Nottingham Festival of Words has just finished and I’m slowly starting to relax again. Although the literature audience is very different to the gaming audience, I think there is so much that we (the organisers) can learn from Game City, particularly the fun and simplicity that seem to define their approach and project management.

I’ll be dragging Paul Fillingham along with me, so if you have specific technical questions you’d like to ask about producing work across platforms, don’t be scared to put your hand up. Wed  29 Oct, 2-2.30pm. Game City website