Comic exploring student experiences of lockdown

The latest comic in our Whatever People Say I Am series explores student experiences during lockdown. This video includes some of the interviews that helped identify themes for the comic.

For the past couple of years, I’ve been working on a comic about student experiences during lockdown. The idea was to create a space that would provide a creative outlet for students and as a means of building community during a difficult period of their lives. This is important to me, particularly in academia, where too often research does not involve the people it purports to represent.

This was done in a variety of ways, but I’ll focus on one for now. I contacted Catherine Adams who runs a third year PR and Journalism course and provided her students with a client brief to work on as part of their assessment. For this, they created a one-minute promotional video and interviewed a student during lockdown. The original intention of the interviews was to have them appear in a block of flats on a page in the comic. You would see the drawing of inhabitants and then click on the still to generate the vox pops. But this didn’t work out for a variety of reasons.

The interviews served an important purpose still in that they helped identify key themes students were experiencing during lockdown which then helped inform the narrative of the comic. There were lots of other focus groups and interviews with students, but more of that another time.

I wanted to do something with the original interviews as these were important first-hand accounts of the pandemic. But the overall quality wasn’t good enough. This is because the interviews had been shot in different ratios, and in different styles – some included music and others included subtitles. This meant I couldn’t edit them together into one short video as it looked disjointed. Instead, I found some pictures of old TVs and ipads on Pexels and put the clips inside of them. This helped differentiate between the varying content styles and gave the video better production values. Now instead of looking like something cobbled together it looked like each clip had been filmed for a specific picture (see below). I then included shots from the comic to break up each interview and to demonstrate how the viewpoint had informed the narrative.

Image by Anete Lusina at Pexels.

I’m really happy with the end result, particularly as all of the students who helped produce the interviews now have a tangible outlet for their work and have a more meaningful presence in the project.

Watching these interviews again, I’ve noticed lots of new details that I didn’t pick up on at the time, such as the nervousness of the Cypriot student and her inaccurate view that most students are asymptomatic. There is no scientific evidence that a student is asymptomatic but perhaps it was reassuring to think this during the pandemic because stories of younger people suffering side effects was rarely discussed. For example, the first findings from the world’s largest study on long covid (NIHR) has found that up to one in seven children and young people who had COVID-19 may have symptoms linked to the virus 15 weeks later. Lead author Professor Sir Terence Stephenson, from UCL Great Ormond Street Institute of Child Health, said: ‘There is consistent evidence that some teenagers will have persisting symptoms after testing positive for SARS-CoV-2. Our study supports this evidence, with headaches and unusual tiredness the most common complaints.’

The comic exploring student experiences of lockdown is called Degrees of Isolation, a title suggested by David Belbin. The artwork is by Lauren Morey, an NTU Creative Writing graduate who worked on it during the final year of her degree. It is currently with Paul Fillingham who will be designing the cover and giving it the necessary digital makeover so that it can be read on our website. It should be available in December 2022.

The comic will be published on our website soon at whateverpeoplesayiam.co.uk

 

Comic Ethnographies: Graphic Narratives and Social Justice Research

Top: ‘Dunkirk Jungle’ Bottom: ‘What is Coming’

Recently I took part in an online discussion for ‘Comic Ethnographies: Graphic Narratives and Social Justice Research’. The event was organised by the Centre for the Study of Inequality, Culture and Difference.

My talk was called ‘A Tale of Two Comics’ and explored the different approaches to two comic series I have edited and produced. The first, Dawn of the Unread, celebrates Nottingham’s literary history. The social problem it addressed was the gradual lowering of literacy levels across the UK and the value of libraries and bookshops as hubs of civic action.

The comics were published on the 8th of each month in 2014 to coincide with the launch of National Libraries’ Day and ran for sixteen issues. A comic is a complex creative production line with many roles required to assemble the completed digitised version. It’s a bit like setting off 16 rows of dominoes at overlapping times and watching them slowly fold into each other. In addition to the comic was a reading flash mob, a smartphone app, a literacy pack for schools, various talks at festivals, placements for over 200 students, a book, and using the project as a case study for Nottingham’s successful bid to become a UNESCO City of Literature. There was more but it’s exhausting just trying to remember everything we did. When the comics were finished, I spent a year staring out of the window.

Whatever People Say I Am is a series of online comics challenging stereotypes. It was created in response to our very fragmented times whereby dominant narratives such as Brexit, Covid, and Trump have split communities in two. People are no longer complex and contradictory individuals but either with you or against you. To compound matters, these supposed divisions have been amplified by social media. The grammar of digital communication encourages us to scroll rather than dwell and so there is a danger of simplifying complex social issues. The aim of this project was to put a face to statistics. To create a space for refugees, migrants, the retired, and dementia suffers to share their view of the world and explain what it means to be them. To accommodate this, the comics extended to 20 pages, whereas Dawn of the Unread were limited to eight pages.

The comics take roughly two years to produce. They are drawn from extensive research and focus groups, with many of the participants involved in the co-creation of the comics. If Dawn of the Unread was about speed, Whatever is firmly about delayed gratification. I much prefer this way of producing comics because you get to know your subject intensely and this leads to long lasting relationships.  Writing has always been about community building for me. Researching storylines is an excuse to stop and chat with people and get to know them better.

The other panelists discussing their work included Hugh Goldring and Nicole Burton of Petroglyph Studios. Based in Ottawa, Canada, they have been adapting scholarship into comics since 2014. Their comics cover a broad range of social issues ranging from policing to refugees. Their most recent publication is?Wonder Drug: LSD in the Land of the Living Skies, a history of psychedelic psychotherapy in midcentury Saskatchewan. You can see their work?here.

Edmund Trueman of Junk Comix has been creating and self-publishing underground comics for the last decade with a keen interest in the refugee crisis and the squatting movement. In 2021 he co-created the comic?Dunkirk Jungle?with Alejandra Pajares, based on interviews with residents of the Dunkirk refugee camp. In 2022 his first long-form graphic novel was published –Postcards from Congo.

Alejandra Pajares has conducted anthropological research on urban conflict and gender in Turkish Kurdistan, and identity formation at Greek and French refugee camps. Alejandra is currently collecting people’s stories on the effects of gentrification in Barcelona.

You can watch a recording of Comic Ethnographies on YouTube here.

Further Reading